Tips for Designers: Tools for Freelance Artists
Get really creative with these 10 design tools
...sequence; wave motion and final output metrics can appear briefly for context, but the conversion process is the hero. • Smooth camera moves, labelled call-outs, and subtle text overlays are welcome as long as they never clutter the view. Deliverables 1. Storyboard and still style frames for sign-off. 2. Final 60–90 s 1080p (or higher) MP4 render. 3. Editable source files (e.g., Blender, Maya, C4D) with textures and lighting intact. Acceptance – The animation clearly depicts each conversion stage without needing a voice-over. – All mechanical parts match the CAD references I will supply. – Lighting, water shaders, and physics feel believable yet remain lightweight enough for smooth playback. If you have existing marine or renewa...
...proportions, and hand-painted or semi-hand-painted textures rather than photorealism. • Topology must be game-friendly: no stray ngons, sensible edge loops, and a polygon count that stays efficient for performance. • Please make sure UVs are laid out logically and that any texture files you create are organized in a way that lets me update them later if needed. If you already work in Blender, Maya, or 3ds Max that’s perfect, as long as the final export is an error-free OBJ. When you send over the first draft I’ll test it in-engine and give feedback; once any tweaks are handled, you’ll hand off the final OBJ (plus associated textures). Let me know how many days you’ll need once you have the references, and feel free to share a link to pa...
...Final exports optimised in two aspect ratios: square (1:1) for WhatsApp and general feeds, and widescreen (16:9) for the website. • Length per clip: roughly 20–30 seconds so they remain share-friendly. • All work must follow our existing brand guidelines—logo placement, colour accents, and typography overlays will be supplied the moment we start. Source files in the native 3D package (Blender, Maya or similar) plus high-quality MP4/H.264 renders will be part of the hand-over. If any AI asset generation tools are used, please include the prompt files or node setups so we can update scenes later. I’ll consider the job complete once each animation: 1. Syncs with the supplied brand kit, 2. Plays back smoothly on mobile, and 3. Clearly shows the...
...glance. Scope • Length: roughly 60–90 seconds, formatted for social platforms (16:9 master plus square/vertical crops). • Content: real-time or recently sourced market figures, economic indicators, and corporate earnings—presented in a single cohesive narrative rather than three separate blocks. • Style: full 3D animation (no flat 2D cut-outs), leveraging tools such as Blender, Cinema 4D, or Maya, with finishing in After Effects/Premiere for titles, lower thirds, and final colour. • Audio: upbeat background track and a clear voice-over (I can supply VO script; VO recording is optional if you have talent available). Deliverables 1. Final video in 4K and 1080p H.264. 2. Project files and assets so I can update numbers for future relea...
I need a realistic 3D animation showcasing the construction sequence of a new port project, focusing specifically on the structure-building p...specifically on the structure-building phase. The animation should be professional and visually engaging, suitable for presentation to stakeholders and clients. Requirements: - Realistic 3D animation style - Focus on structure-building phase - Use of provided blueprints is essential - High attention to detail and accuracy Ideal Skills and Experience: - Proficiency in 3D animation software (e.g., Blender, Maya, 3ds Max) - Strong understanding of construction processes and structural design - Experience with creating realistic animations - Ability to work with and accurately interpret blueprints Please provide a portfolio demonstrating rele...
...realistic camp: correct human proportions, natural materials, believable skin, hair, and fabric. and with a camera in his hand, so it has to be side position Time is critical, so efficient communication and clear milestones are essential. I will share reference sketches and a short style guide the moment we start. If you already have a preferred sculpting and texturing workflow—ZBrush, Blender, Maya, Substance Painter, or similar—please stick with what gets results fastest, as long as the final files import cleanly into Unreal Engine and Unity. Deliverables I must receive: • The final character mesh in .stl or .obj • All texture maps (albedo, normal, roughness, metallic, AO) in 4K PNG or TIFF • A clean, named hierarchy and non-destructive source...
I'm looking for a 3D rendered "ghost" logo for a cutting-edge wearable tech system with integrated AI. The render should showcase the device in design phase. I have an image that's close but wrong. Requirements: - 3D rendering skills - Ability to create a "ghost" effect (just a glow...render should showcase the device in design phase. I have an image that's close but wrong. Requirements: - 3D rendering skills - Ability to create a "ghost" effect (just a glowing outline with some edge separation between hooded vest, shirt, pants, boots and gloves) - Emphasis on front view - Simple outline with minimal detail Ideal Skills: - Proficiency in 3D modeling software (e.g., Blender, Maya) - Experience with tech product visualizations - Strong u...
Ik heb een 3D-model dat moet worden aangepast. De taak omvat het verplaatsen van het model naar de zijkant. Het verplaatste model moet de mogelijkheid behouden om de positie aan te passen. Ideale vaardigheden en ervaring: - Bekwaam in 3D-modellering software (zoals Blender, Maya, etc.) - Ervaring met het verplaatsen van modellen zonder andere aanpassingen - Nauwkeurig en aandacht voor detail
...the reference posters. • Ten small houses – again, one external shell (same dimensions for every piece). Inside, each house must show three to four different furniture or décor items so every interior feels unique while still belonging to the same collection. File expectations – Watertight, print-ready STL or OBJ for each variation, neatly named. – One master source file (Blender, ZBrush, Maya or comparable) with all components still editable. – Clean topology and reasonable polycount so I can scale up or down without artifacts. Acceptance check 1. All 20 meshes open error-free in Cura and PrusaSlicer. 2. Figure hats and badges match the minimalist reference exactly. 3. House interiors respect the given dimension envelope and inc...
I have a finished 3-D model ready for rigging and animation. I need a single, seamless character-movement clip: the figures should walk in a slow, measured procession—not a brisk stroll, run, or exaggerated march. The final output must be delivered as a .glb file that plays the loop flawlessly in any GLTF-compatible viewer. You are free to work in Blender, Maya, 3ds Max, as long as the exported GLB retains clean hierarchy, baked keyframes, and proper scale. Please keep the walk cycle in place • The walk loop lasts roughly 3–4 seconds and can repeat without visible pops. • File size stays reasonable by baking only necessary animation data. I will choose a winner in 24 hours. Thank you for reading.
We are a small indie studio building two very different games side-by-side and need a single animator who is comfortable swit...a third-person, action-adventure melee combat based game. Here I’m after grounded realistic animation: • Character movements – tactical locomotion, vaults, hit reactions, combat actions • Weapon usage – spear-like weapon with throwing, slashing and thrusting actions Both projects share the same workflow: clean loops at 60 fps, exported as FBX against the provided skeletons. If you animate in Maya, Blender or a comparable package, that’s perfect. We need someone comfortable with integrating the animations into both, Unity and Unreal Engine 5. Please include a link to at least one rubber-hose sample and one realistic com...
I have a single .gltf model that needs to feel alive inside a believable interior. Your task is to import the file into your preferred 3-D package—Blender, 3ds Max, Maya, or similar—and turn it into a fully lit room that reads naturally when sunlight streams in through the windows. Here is what I expect: every surface must receive a clean, PBR material setup (diffuse, roughness, metallic or specular as needed). Please balance the textures so they hold up in close-ups. For lighting, rely on a realistic sun-and-sky rig or an HDRI that simulates daylight entering through the windows, then fine-tune exposure, color temperature, and soft shadows until the scene renders photorealistically; no artificial lights should be visible. Add a subtle environment outside the windows (s...
...exaggeration is welcome, every fold, accessory and colour choice still has to feel authentic to Gujarat’s culture. What I need from you: • An original concept sculpt that captures Hathubha’s personality and cultural roots. • A clean, animation-ready retopology with UVs laid out for efficient texture work. • Hand-painted or PBR textures that complement the stylised look. • Source files (Maya/Blender/ZBrush or equivalent), plus exported FBX/OBJ. Acceptance criteria 1. Character silhouette instantly readable at thumbnail size. 2. Outfit and accessories align with traditional Gujarati references I will provide. 3. Face rig test pose shows full range of squash-and-stretch without deformation artefacts. 4. Final model imports into Uni...
I need a 3D environment built directly in Autodesk Maya with a clean, medium-detail finish and a distinctly stylized look. The scene will be integrated into an existing workflow, so efficient topology, organized outliner hierarchy, and fully laid-out UVs are important to keep draw calls low and edits painless. Please model using Maya’s native tools—no third-party plugins I would have to purchase—so the file opens error-free on Maya 2022. Geometry should stay in quads wherever practical, and any repeating assets can share materials to keep the scene lightweight. Texturing can be done with your preferred PBR workflow; I simply need the textures exported as PNG or TGA and named logically. To make expectations crystal clear, here is what I will accept as compl...
...dynamic charge-up graphics, gauge overlays, or a split-screen “before vs. after” moment. • Design and portability — smooth hero rotations, exploded views that reveal the slim cell layout, and quick lifestyle cuts that prove it slips easily into a pocket or bag. I will provide CAD files, reference photography, and the exact technical specs once we start. You are free to work in Blender, Cinema 4D, Maya, or any comparable 3D package; just be sure the end result looks clean, photoreal, and ready for both web and social. Deliverables • Storyboard/animatic for approval • Fully textured 3D model of the power-bank (if you need to rebuild it) • Final 30–60 sec animation in 4K and 1080p (MP4, H.264) • Still-frame renders (minimu...
...re-imagine every visual element in crisp, contemporary 3D. The existing video that we want recreated is here: From there, I’m looking for a full rebuild: fresh storyboards, polished 3D scenes, smooth motion, and subtle text or icon overlays that reinforce the narration without clutter. Feel free to work in the package you know best—Blender, Cinema 4D, Maya, or equivalent—as long as the final render is delivered in 1080p (or higher) and ready for immediate upload to our site and social channels. Key deliverables • Final 3D animation (1–2 min, 25 fps or 30 fps) • Editable project file so we can make minor tweaks later • High-quality stereo audio mix synced to the visuals (I’ll supply the existing voice-over; you can enhanc...
I’m building a new series of eye-catching posts for my social channels and need help turning raw footage and photos into scroll-stopping pieces. The plan is to intr...Shorts. Deliverables • Final edited videos (1080 × 1920/4 K where possible) • High-resolution stills for thumbnails and stories • Source project files so I can tweak captions or aspect ratios later Acceptance criteria: seamless creature integration, clean keying and tracking, and file sizes small enough for quick social uploads without sacrificing clarity. Preferred tools include Blender, Maya, Houdini, After Effects, or any AI-assisted modelling pipeline you’re comfortable with—as long as the end result looks real. If this sounds like your playground, let me see a quick re...
...ideas such as saving vs. investing, compound interest, and budgeting. • A polished 3D sequence (60-90 seconds is ideal) rendered in full HD, delivered as MP4 and the editable project file. • Simple on-screen text or infographics blended into the animation so key numbers are easy to follow. • Optional voice-over or subtitles—let me know which you prefer to handle. You may work in Blender, Maya, Cinema 4D, or another professional 3D suite; just outline your proposed pipeline so I can align assets and review points. All assets used must be either original or properly licensed and included in the final hand-over. When you respond, please share one or two examples of past educational 3D work, note your preferred software, and outline how many revisions you...
...1–5 minutes). 2. Characters, clothing, and architecture feel historically authentic while maintaining a consistent visual style across episodes. 3. Smooth motion and believable lip-sync; no visible rig glitches or clipping. 4. Exported video is YouTube-ready (H.264, 1080p, 30 fps) and passes a quick quality check on both desktop and mobile. Please mention the 3D tools you prefer (Blender, Maya, Cinema 4D, Unreal, etc.) and share links to any realistic character animation you have completed. I plan on producing multiple stories, so reliability and the ability to keep the look consistent from episode to episode are important....
I need ten short finance reels produced in 3D animation, each funded at roughly $300–$350. The goal is to explain financial concepts in a clear, friendly tone that makes ...Source project files so I can request tweaks later if needed Acceptance criteria • Visuals must accurately reflect the finance topics provided in the scripts. • Each reel should run between 45–60 seconds. • Final files pass a quick readability check on mobile (no cramped text, smooth pacing). • All assets are licensed or original so I can publish freely. If you create in Blender, Cinema 4D, Maya, or a comparable 3D package and can turn around drafts within a week of receiving each script, this project should fit you well. I’m happy to approve milestones per reel so ...
...model the equipment, visualise the airflow, and bring the scene to life in HD or 4K. Clarity is crucial, so please weave in both a professional voice-over and on-screen text labels. The narrative has to cover three technical points: the key measurement data points we track, the chemical reactions that occur, and the way each piece of equipment functions during the run. You are free to use Blender, Maya, Cinema 4D, or any equivalent tool you are comfortable with, as long as the final render looks like a clean engineering visualisation. Experience in scientific or technical animation, especially around fluid or particle simulations, will be essential. Deliverables • Finished 1–2 minute HD/4K video • Editable project/source file (preferred) • Voice-over and t...
I have sixteen low-poly humanoid models, all clean and finalised as FBX files, that now need full production-ready skeletons for a mobile video game. The core objective is fluid body mechanics—walk, run, jump, attack, pick-up and idle loops must look natural on mid-range phones without taxing performance. Workflow expectations • You may use Maya, Blender or any comparable DCC, but the final delivery must import seamlessly into Unity’s Humanoid system (generic rig also acceptable if it stays mobile-friendly). • Consistent joint naming and hierarchy across all sixteen characters is essential so one animation set can drive every model. • Weight painting should minimise deformation on elbows, knees, shoulders and fingers; no obvious clipping when limb...
...cigarettes creating a light haze. • Everyone looks elegant yet true to the era—well-worn jackets, knitted vests, flat caps, patterned head-scarves. • Lighting is soft and directional, as if coming from a single bulb overhead, enhancing texture and period mood. Deliverable • One photorealistic, print-ready render (minimum 4K resolution, .tiff or .png). • Layered source file (Blender, 3ds Max, Maya, or your preferred 3D package) so I can make minor adjustments later if needed. Timeline I would like a first draft within a few days and the final piece as soon as possible after feedback—speed is important. When you apply Please include geçmiş çalışmalar (examples of past photorealistic renders with complex character setu...
...formation Clearly demonstrate how the device navigates vessels and removes long-standing clots Requirements: Proven experience in medical, scientific, or biomedical animation Strong understanding of human anatomy (vascular system preferred) Ability to balance clinical accuracy with visual clarity Portfolio showcasing similar work (please include links) Experience with tools such as Cinema 4D, Blender, Maya, or similar Deliverables: Final animation in 4K resolution (and optimized web version if possible) Source/project files Still frames or short clips for marketing use (optional but preferred) Relevant portfolio examples (especially medical/biotech work) Brief description of your approach to this project Estimated timeline and cost...
...into production: • A rough storyboard, timing sheet, and the music track are ready. • Style references highlight vibrant festival colours, traditional costumes, and exaggerated dance poses. • The runtime will sit at roughly three minutes once edited. Your role covers modelling, rigging, and animating the central performers, then lighting and rendering the finished shots. Whether you prefer Maya, Blender, Cinema 4D, or a similar 3D package is up to you—just keep the workflow efficient and the output broadcast-quality (1080p, 25 fps). Deliverables • Final rendered video sequence (ProRes or high-bitrate MP4) • Clean pass of the characters on alpha for any last-minute compositing tweaks • All project files, textures, and rigs in an or...
...art style. - Rigging for Mocap: Build a skeletal and facial rig optimized for motion capture data retargeting. - The rig must be clean, functional, and ideally compatible with standard mocap setups (e.g., Vicon). - Weight Painting: Ensure smooth, natural deformations during movement. Technical Requirements: - Software Compatibility: The final deliverable must be fully compatible with Autodesk Maya. - File Format: The final model and rig must be delivered as an .FBX file. - Clean Topology: The model must have clean, animation-friendly edge flow. Future Opportunities: The Future: Please note that while the budget for this initial teaser phase is modest, this short film will be used to pitch for series funding and commissions. If Roxy is greenlit for a series, this role has the ...
... If you notice places where custom sounds could be refreshed for the new engine, feel free to flag them; keeping those is optional but welcomed if it speeds up approval on consoles. Please deliver: 1. The finished FS25-ready ZIP. 2. A short change-log outlining files touched. 3. Screenshot or short clip proving the mod passes in-game testing. You’ll likely use GIANTS Editor 9+, Blender or Maya for model tweaks, and the usual LUA/XML toolkit, but your workflow is up to you as long as the end product is plug-and-play for FS25. Reach out with any quick questions before you dive in so we can keep the port smooth and fast....
...school-age children (3–8 years old). Each short episode should weave solid educational elements into an entertaining storyline, maintaining a fast, engaging pace that keeps kids laughing while they learn. The curriculum focus is clear: • Basic math and counting • Language and literacy fundamentals • Social skills and good manners You are free to choose the best 3D toolset for the job—Blender, Maya, Cinema 4D, or a comparable pipeline—as long as the final renders arrive in full-HD (or higher) with clean audio tracks ready for voiceover dubbing. I’m picturing characters that feel warm and relatable, lively environments, and snappy visual gags that reinforce each lesson without ever feeling preachy. Please outline: 1. Your creative...
...clicks or taps, triggering short micro-animations or pop-up info. • A guided walkthrough mode will lead less tech-savvy visitors through the key highlights step-by-step. Please build with web-ready tech such as , WebGL or an equivalent framework, keeping load times low and asset sizes optimized. I can supply reference models or, if it’s quicker, you can model them from scratch in Blender/Maya and bake the textures yourself—just let me know your preferred pipeline. Acceptance criteria 1. Demo loads and renders at 60 fps on desktop Chrome/Firefox and mobile Safari/Chrome. 2. Camera controls, click events and the guided path function flawlessly without console errors. 3. All textures are compressed, and total initial download stays under 15 MB. 4. Final ...
...preferred) in MP4 • Dark background, industrial-style, if possible with some kind of scenery inside the plant, fundition area • Realistic liquid-metal shaders, visible induction coil glow, lightning that enhances important aspects of the animation • Caption callouts: Temperature of the working furnace, correct movement on how to place the reagent and where • Editable source project (Blender, 3ds Max, Maya, etc—use whichever you’re fastest/most familiar with) Workflow I’m comfortable with - Hand-drawn guiding notes - Frequent (but not necessarily daily) reports in case the project takes a long time. (E.g.: 3 weeks max) - Textured/rendered preview - Final delivery with possible minor tweaks If you have previous heavy-industry or metallur...
Je cherche un animateur 3D talentueux pour une série d’animation réaliste. L’animateur devra donner vie à des personnages humains à travers des actions quotidiennes, des scènes de combat et de la danse. Compétences et expériences idéales : - Maîtrise de logiciels d'animation 3D (e.g., Maya, Blender) - Expérience dans l'animation de mouvements humains réalistes - Solide compréhension de l'animation de la danse et des séquences d'action - Portefeuille démontrant un style d'animation réaliste Merci de soumettre vos portfolios pour examen.
...high-resolution stills I can drop straight into my slide deck. When you reply, point me to past work that shows comparable product animations; seeing how you handle materials, motion, and pacing will help me lock this in quickly. The model can be supplied in the native CAD file or exported formats such as STEP, OBJ, or FBX—use whichever plays nicest with your tool of choice (Blender, KeyShot, Cinema 4D, Maya, etc.). If everything looks good, I’ll get the files to you right away so we can hit the deadline....
I have one clear reference image of a spacecraft that I need turned into a game-ready 3D asset for Unreal Engine 5.7. The finished model should sit comfortably in a real-time engine, so I’m aiming for medium detail: clean topology, sensible poly count, and UVs that will allow me to drop in PBR textures later. Please work natively in the software of your choice—Blender, Maya, 3ds Max, etc.—and supply the final file as an FBX. If you can bake a simple normal map from a high-poly pass to boost surface detail without inflating the geometry, that would be perfect. Deliverables: • FBX file of the spacecraft with medium-detail geometry • Packed texture sets or placeholder materials ready for PBR workflow Once I import the model into my game project, I&rs...
...animate and light the scenes in a realistic style • Add cinematic camera moves, sound design, voice-over/music sync and colour grading so the final cut is ready for release Where we stand I have the concept locked and can share key plot points, characters and references; the full script can still flex if you see ways to improve pacing or dialogue. Tools you’re comfortable with—Blender, Maya, Cinema 4D, Houdini, Unreal, After Effects, DaVinci, Premiere—are all welcome so long as the end result is a high-quality render and a clean, professional edit. Final delivery • One mastered video file (HD or 4K, depending on render capability) • All project files neatly organised for future tweaks The budget is tight, so efficiency and smar...
...lighting, and brand-coloured text overlays are key. I will provide the product’s key messages, brand guidelines, and rough script outline; you handle storyboarding, animation (2D or 3D), sound design, and basic voice-over syncing. Deliverables: • Storyboard for approval • Final 1920×1080 HD video (MP4) with embedded voice-over and music bed • Separate audio stems and project source files (Blender, Maya, or comparable package + After Effects if used) Acceptance criteria: • Runtime between 60 and 120 seconds • Matches brand colours and typography exactly • On-screen text free of spelling/grammar errors • Final render free of watermark and suitable for website and trade-show playback If this aligns with your skill set, let me kno...
...art style. - Rigging for Mocap: Build a skeletal and facial rig optimized for motion capture data retargeting. - The rig must be clean, functional, and ideally compatible with standard mocap setups (e.g., Vicon). - Weight Painting: Ensure smooth, natural deformations during movement. Technical Requirements: - Software Compatibility: The final deliverable must be fully compatible with Autodesk Maya. - File Format: The final model and rig must be delivered as an .FBX file. - Clean Topology: The model must have clean, animation-friendly edge flow. Future Opportunities: The Future: Please note that while the budget for this initial teaser phase is modest, this short film will be used to pitch for series funding and commissions. If Roxy is greenlit for a series, this role has the ...
...Upper Body → Shooting/Abilities Fast transitions (responsive gameplay) 6. PERFORMANCE REQUIREMENTS (MOBILE) Optimized rigs and meshes Minimal bone usage Efficient animation loops No unnecessary complexity 7. DELIVERABLES Characters: Rigged character (shared rig) Skinned meshes (all variants) Weapons: Rigged weapon models Animations: Full animation set (as listed above) Files: Source files (Blender/Maya) Exported FBX (Unity-ready) 8. QUALITY EXPECTATION Clean deformation during movement Proper weapon handling alignment Smooth transitions between animations Clear, readable silhouettes (important for gameplay) 9. IMPORTANT NOTES This is a competitive shooter, not a cinematic project Priority is game feel, responsiveness, and clarity Avoid over-detailed or slow animations 1...
I have a marketing campaign coming up that hinges on a single, fully photorealistic CGI animation. The piece must feel real enough to sit seamlessly beside live-action footage—accurate lighting, authentic textures, natural camera moves, the works. You are welcome to build in Maya, Blender with Cycles, 3ds Max + V-Ray, Houdini, or a similar high-end pipeline; what matters most is that the final render persuades viewers that what they are seeing exists in the real world. Deliverables • Finished animation rendered in 4K (H.264 and ProRes) • All project source files and assets neatly organised • A short style-frame or look-dev preview early in the process so we can lock colour, mood and pacing Acceptance criteria The render must withstand close-up inspecti...
I’m refining the interior of a small living-pod and now need a clean 3D model of just the back-wall. The look I’m after is simple, slightly retro, with decorative paneling running the full width. Open shelving should be built into the wall fo...I’m after is simple, slightly retro, with decorative paneling running the full width. Open shelving should be built into the wall for light storage; no closed cabinets, doors, or other fixtures are required. The end result has to be a tidy, well-proportioned mesh that I can drop straight into my broader pod scene, so tidy topology and logical UVs matter. I work in Maya but I’m happy to receive the file in OBJ, FBX, or native MAYA. Deliverable • One fully 3D model of the back-wall featuring decorative p...
...upbeat punchline. Think quick pacing, bright colors, expressive faces, and physical comedy that plays well without heavy dialogue. You’ll handle modeling tweaks (if needed), full animation, lighting, simple SFX, and final renders ready for upload in 1080p. Deliverables each month: • 8–10 finished 3D animated videos (≥60 s, 1080p, YouTube-ready MP4) • Project files or editable scenes (Blender, Maya, or similar) • Simple thumbnail image per video • Basic caption or script text to accompany uploads I’ll supply character sheets, voice tracks (or we can discuss text-on-screen gags), brand guidelines, and any music beds we’ve licensed. You’ll keep a consistent look and feel across episodes and can suggest ways to streamline p...
I'm seeking an experienced 3D animator to animate and lip sync my cartoon character for educational content. Requirements: - 3D Animation expertise - Ability to create engaging, educational animations - Experience with character lip syncing Ideal Skills: - Proficiency in 3D animation software (e.g., Blender, Maya) - Strong artistic and storytelling skills - Attention to detail Please provide a portfolio showcasing relevant work.
...female adult not anime not doll-like not stylized fantasy not game-heroine / pin-up style suitable for head-and-shoulders close-up framing suitable for live conversation and speaking suitable for premium presenter / spokesperson / keynote use This character must look believable as a living digital human. Technical Pipeline Requirement The required production path is: DCC-first in Blender or Maya clean source files export via FBX deliver Unity-first keep source assets clean and engine-independent where possible Do not propose an Unreal-first or MetaHuman-first workflow. This project is Unity-first, with future integration into our existing Symboldom systems and AWS environment. What I Need Delivered Avatar Package realistic female humanoid avatar clean facial topology suita...
Necesito un par de manos femeninas en 3D, de alta resolución, alta resolucion de poligonos, totalmente riggeadas y pensadas para impresión. Necesito manos articuladas, deben permitir mover tanto los dedos como la muñeca sin que la malla se deforme ni pierda detalle. Que las pueda mover en Blender Trabajaré con el archivo nativo del software que uses (Blender, Maya o Z-Brush son bienvenidos) y con los exportados listos para impresión. Entrego el proyecto a quien pueda: • Modelar la anatomía con proporciones realistas y superficie limpia. • Crear un rig funcional que incluya controladores para todos los dedos y la articulación de la muñeca. • Probar el rig con varias poses y corregir cualquier clipping o...
...look—think bold shapes, lively characters, and colour palettes that pop—so the finished piece feels warm and approachable rather than photorealistic. Here’s how I see the work unfolding: we’ll refine the narrative together, translate it into a clear storyboard, then move into modelling, texturing, rigging, animation, lighting, and final compositing. I’m open to whichever 3D suite you prefer (Blender, Maya, Cinema 4D, or similar) as long as you can deliver a polished, high-resolution video in common formats suitable for web ads and social channels. Deliverables • Storyboard approved before production • Full 3D animated video, ready for online distribution (HD & square/vertical cut-downs) • Source project files for future updat...
I'm seeking talented 3D animators to contribute to an exciting animated adventure movie aimed at adults. This project has the backing of industry veterans, major studios, and distribution partners. Key Requirements: - Experience in 3D animation - Strong understan...aimed at adults. This project has the backing of industry veterans, major studios, and distribution partners. Key Requirements: - Experience in 3D animation - Strong understanding of adventure genre and storytelling - Ability to create captivating visuals for a hero's journey theme - Collaborative spirit to work with industry professionals Ideal Skills: - Proficiency in animation software (e.g., Maya, Blender) - Portfolio showcasing adult-targeted content - Strong communication skills Join us in bringing thi...
I need a tight, two-minute 3D animated video that introduces our brand-new application. The spot will follow a single...animating scenes, compositing the app footage, selecting tasteful background music, recording and mixing the voice track, and delivering the finished piece in Full HD. Deliverables • 120-second 3D animated video, mastered to MP4 (1920×1080) • Professional English voiceover fully synced and mixed • Background music and basic SFX balanced to broadcast levels • Editable project files (Blender, Maya, or equivalent) plus separate audio stems • Up to two revision rounds for minor timing, colour, or script tweaks A sample of previous 3D character-driven explainers will help me gauge fit. I’m ready to move quickly and will...
I need a series of short 3D cli...exercise code I provide. Deliverables • 10 s looped animation for each assigned exercise, rendered to MP4 • Corresponding editable 3D scene file (.blend, .fbx, or Maya) • Muscle-highlight pass synced to the main render • File names matching my exercise list Acceptance Criteria • Realistic motion and proportions; no visible mesh distortion • White background, single fixed camera, no shadows on backdrop • Muscle highlight is clearly visible but does not obscure the model • Final files pass review against the reference videos without timing drift If you already have a streamlined motion-capture workflow in Blender, Maya, or Cinema 4D that can hit the realism standard quickly, mention it so w...
...a complete script for a five-to-ten-minute 3D fantasy story aimed at children on YouTube, and I need the entire film produced from the ground up. That means turning the script into storyboards, designing colorful characters and worlds, modelling, rigging, animating, lighting, adding sound and music, and finally delivering a fully rendered video ready for upload. You’re free to work in Blender, Maya, Cinema 4D or any comparable toolset as long as the visual style remains playful, bright and engaging for a young audience. Throughout the process I’ll review animatics, rough passes and final renders, providing quick feedback so we stay on track. Deliverables I need at hand-off: • Finished 3D animation (1080p or higher, YouTube-ready) • All project files and as...
We are looking to hire an experienced Hard Surface 3D Modeling Artist for a short-term project. The task includes creating a high-quality detailed model and an optimized low-poly version with clean topology, proper UVs, and textures. Must be proficient in Maya and Blender. Delivery within 1–2 days. Please share your portfolio with relevant work.
I'm looking for a talented 3D animator to create an abstract theme opening for my YouTube series. The animation should be energetic and exciting, setting the perfect tone for my content. Requirements: - Abstr...create an abstract theme opening for my YouTube series. The animation should be energetic and exciting, setting the perfect tone for my content. Requirements: - Abstract animation style - Energetic and exciting mood - Experience with 3D animation software - Creativity in abstract design - Ability to meet deadlines and communicate effectively Ideal Skills: - Proficiency in software like Blender, Maya, or Cinema 4D - Strong portfolio with similar projects - Attention to detail and strong visual storytelling Please include samples of your previous work. Looking forwar...
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