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    2 찾은 프로젝트

    I need an experienced game developer to fix broken gameplay mechanics in the puzzle-solving minigame of my visual novel. Key Requirements: - Fix broken gameplay mechanics - Ensure smooth integration with visual novel - Maintain engaging user experience I'm in dev of a visual novel game in Godot using the Dialogic plugin. I wanted to add a procedurally generated minigame in between timelines and the minigame works well for the first time, but not for the second time. The scene saves and I suspect the timeline end signal doesn't emit. It's an enigma of a problem and I need help navigating this messy code. Probably asking for a miracle.

    $140 Average bid
    $140 (평균 입찰가)
    1 건의 입찰
    Nocsocosilla VR
    2 시간 left

    I already have a working Unreal Engine 5 prototype of “Nocsocosilla” and a full design document set. I now need the project taken from prototype to gold-master PCVR build. Scope of work • Review my UE5 project and accompanying docs to map remaining tasks. • Build out the core Adventure gameplay loop exactly as outlined, keeping the fast-paced, MOBA-style feel that nods to Dota 2 and World of Warcraft. • Implement fully-synchronised Multiplayer mode (the feature I marked as essential) with session hosting, matchmaking and voice. • Optimise all assets, shaders and lighting for stable VR performance on current PC headsets via OpenXR / SteamVR. • Flesh out any placeholder levels, enemies and puzzles, ensuring traversal works smoothly in room-scal...

    $1747 Average bid
    $1747 (평균 입찰가)
    29 건의 입찰

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