I want to make a simple text adventure game like e.g. Zork:
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It does not have to be professional.
Create at least 10 “rooms” with descriptions and various exits.
Support at least two players, who switch turns; create only one Player class to represent a single player, and create two objects (instances) for the two players.
Create a simple parser that interprets text commands like “go north” or “get lamp”
Some rooms must have items, which may be picked up by the player.
Keep track of the player’s inventory (items the player has picked up) and support a command “inventory” which shows this inventory.
Create another class representing non-player characters (e.g., monsters) that move around the rooms autonomously.
Somehow list the monsters that are in the same room as the player (perhaps the player has to type a command to see this list).
Support basic combat, e.g., use an item to attack a monster and reduce hit points.
Avoid all memory leaks.
hi...i am good at C++ OO programming with console based 2d game development. i can help you implement the zork game as given link. please contact me as soon as possible for a discussion.
Hi there, I did zork game related projects from the past, I would like to do this project if given the opportunity. Let me know if you are interested so I can have further details.