It is a project on OpenGL Binding with Java. The purpose of this Project is to use a hierarchy of transformations to draw a humanoid character. You must develop a hierarchy which is useful for posing the character, and ultimately create a short key frame animation. Will provide more info later.
hi friend, I Saw this project from another person, he wants it. I think it's a project for university, anyway, it's long project, and I see it want week at least for finsh it