I have 5 year working experience in gaming industry . specialized in hard surface modeling and texturing
Portfolio - [login to view URL]
Worked on pipelines of various genre (War, Racing, Adventure Games) using different
sets of software and engine ( Projects – Forza Horizon 3, War of Tanks)
Modelled and textured Vehicles and various other unique gaming assets in both high
poly and low poly like tanks, factory generators, military tools for various projects
using substance painter and Photoshop ( Projects – Spiderman, Bethesda, Prey )
Basis project requirement, have textured assets through Cross blending in unreal,
cross blend materials and blending in Maya (Projects – Cross fire, The Walking Dead)
Have knowledge of best in class texturing tools and engines like cross blend in unreal
Key Projects
1. Forza Horizon 3 :Playground (Environment)
2. Sony i20 – Spiderman
3. Prey
4. War Of tanks
5. Bethesda (Vehicles)
6. The walking dead
7. Cross Fire