As a programmer, my strengths are writing solid code, great teamwork, and effective communication. In my view the actual key point of a proper development. Making sure to accurately deliver based on the client's envision, to make their ideas work in a professional environment.
✅ MY BACKGROUND
I have primarily worked as a Software Engineer for almost 4 years. I am dedicated to keeping myself up-to-date with the latest technologies and trends in my field of work. My aim is to consistently improve my skills and knowledge, professionally and personally.
I have extensive experience in Game Programming, specializing in Gameplay Programming and AI Programming. I focus on creating efficient Character Movement Systems, Gameplay Ability Systems, AI Behaviors, Physics, and other related areas.
With my experience, I contributed to the development of both Linear and Open-World RPG games, dealing with the Epic Gameplay Ability Systems (GAS) to create modular core systems. I have also worked on several VR experiences, creating Virtual Reality environments and joy-con mechanics to take advantage of the headset.
✅ MY EXPERTISE
- Excellent problem-solving ability
- Working under deadlines effectively
- Great team communication skills
- Passionate about creating games
- Excellent understanding of - Unreal Engine 4/5 - C/C++ - Kismet2 (Blueprints)
- Intermediate understanding of - Unity - C# - Python - JavaScript - Java
- Basic understanding of - HTML/CSS - Photoshop - Blender - Excel
I am dedicated to improving my skills and knowledge, both professionally and personally, and keeping myself up-to-date with the changing demands and expectations of the industry. My goal is to develop products that are fun, innovative, and accessible to a wide range of audiences.
My focus is on helping people with their projects. At your disposal for any further information!
✅ Contact me at: ✉ [login to view URL]