Background in architecture, modelling expertise in general asset, and character design. Environments, products and 3D animation for Games, Video, Augmented Reality and Virtual Reality.
High proficiency in:
· Sculpting
· High and low poly modelling
· Hand painted, Baked and PBR Texturing
· Interactive rigging with blendshapes
· Lighting expertise and environment design
· Real time and High quality photorrealistic rendering
· Video compositor
Software expertise:
· Zbrush
· Maya, 3DS Max, AutCAD
· Substance Painter, Photoshop
· DiaLUX
· Vray, Renderman, Arnold
· After Effects, Nuke Studio
My expertise will provide you the most realistic designs to meet the 100% of your requirements. I can guarantee a professional, detail-oriented approach to all of your projects.
I look forward to hearing from you.