Rig and animate in Blender 3D - test in Unity 3D
€8-30 EUR
착불
DO NOT BID IF YOU DO NOT HAVE KNOWLEDGE OF BLENDER to UNITY WORKFLOW. DO NOT, PLEASE.
I will provide blend files, which you will fix in Blender.
No modeling uving painting needed.
Fix existing rig coordinates so they work in Unity.
You will bid to complete these task;
Fix rigs, test mesh and armature rotations in Unity.
Items are:
Robot - has rig - fix arms rotation, legs and head work
make basic toy robot walk animation
some idle head rotating animation
Alarm clock - has rig fix rotations
fix all 3 pointers so armature rotation z axis moves
them, like in a clockm add alarm pointer and armature for it
no animations needed
Cuckoo clock - has rig - fix rotations
make basic animations to move parts,
cuckoo platform pointers and hanging "things"
no animation for pointers needed.
Fishing rod - should bend like a rod does.
basic fishing rod that needs to bend curved
with armature
Rope - long rig to be used as a rope
see youtube examples blender to unity rope
Space Boy - is rigged
make a basic walk and jump animations,
must be original
Project will be split into small milestones.
By accepting this work you understand that I
own all rights to the models and their animations,
before and after these tasks completed.
Provide possible saves as blend files during all stages.
Result must work in Unity 3D 5.x, provided as FBX
with examle scene
I NEED good communication during the work, so I can help
and result is fine.
프로젝트 ID: #8278153
프로젝트 소개
수상자:
I have much experience in 3D modeling. I have worked with Blender for over a year now! I think i know what your problem for rigging is so it wont be a problem for me to fix it