Maya is the most powerful and popular 3D animation software used by professionals all over the world. A Maya Animator takes a project from beginning to end, from modeling and texturing to rigging, animating, lighting, and rendering. 3D animation is an incredibly complex process but with Maya, an animator has nearly infinite possibilities for bringing projects to life.

From large scale 3D animation projects in film and television to smaller-scale projects for games or marketing purposes, a Maya Animator is an essential for any team looking to bring their vision to the world. The software’s user friendly interface allows people from many backgrounds to easily learn the foundational tools needed for 3D animation while also giving professional animators access to a range of powerful tools and effects.

By working with our experts on Freelancer.com, clients can experience this power firsthand.

Here’s some projects that our expert Maya Animator made real:

  • Create realistic 3D models & objects of varying complexity
  • Incorporate rigging and skinning techniques with skeletons & muscles
  • Utilize texturing & materials for realistic textures on models
  • Set up lighting scenes & environments for realistic renderings
  • Apply animating techniques like motion capture & facial expressions

With the help of our skilled Maya Animators at Freelancer.com, you can see your project materialise into a reality that you could never have imagined before. With Maya there is no limit when it comes to what our experts can do and opening yourself up to their expertise gives your project the freedom it needs to truly come alive. Post your project today here at Freelancer.com and let our talented Maya Animators bring your vision come to life!

46,679 건의 리뷰 기록에서, 저희 프리랜서( Maya Animators )에 대한 거래선 측의 평가는 별점 5점 만점에 4.9점입니다.
Maya Animators 분야 채용

Maya is the most powerful and popular 3D animation software used by professionals all over the world. A Maya Animator takes a project from beginning to end, from modeling and texturing to rigging, animating, lighting, and rendering. 3D animation is an incredibly complex process but with Maya, an animator has nearly infinite possibilities for bringing projects to life.

From large scale 3D animation projects in film and television to smaller-scale projects for games or marketing purposes, a Maya Animator is an essential for any team looking to bring their vision to the world. The software’s user friendly interface allows people from many backgrounds to easily learn the foundational tools needed for 3D animation while also giving professional animators access to a range of powerful tools and effects.

By working with our experts on Freelancer.com, clients can experience this power firsthand.

Here’s some projects that our expert Maya Animator made real:

  • Create realistic 3D models & objects of varying complexity
  • Incorporate rigging and skinning techniques with skeletons & muscles
  • Utilize texturing & materials for realistic textures on models
  • Set up lighting scenes & environments for realistic renderings
  • Apply animating techniques like motion capture & facial expressions

With the help of our skilled Maya Animators at Freelancer.com, you can see your project materialise into a reality that you could never have imagined before. With Maya there is no limit when it comes to what our experts can do and opening yourself up to their expertise gives your project the freedom it needs to truly come alive. Post your project today here at Freelancer.com and let our talented Maya Animators bring your vision come to life!

46,679 건의 리뷰 기록에서, 저희 프리랜서( Maya Animators )에 대한 거래선 측의 평가는 별점 5점 만점에 4.9점입니다.
Maya Animators 분야 채용

필터

내 최근 검색 기록
필터링 기준:
예산
최대
최대
최대
유형
보유 기술
언어
    프로젝트 진행 단계
    20 찾은 프로젝트

    I am expanding my Roblox experience and need three standalone islands laid out exactly to the silhouettes shown in the reference file I’ve attached. The look and feel are open for your creative interpretation as long as the overall footprints match the sample shapes and the terrain blends naturally with the ocean around them. Here is what I expect: • Each island delivered as a ready-to-publish Roblox model or directly placed into my place file. • Clean terrain sculpted in Roblox Studio (Terrain Editor / Smooth Tool) so players move without snagging. • Basic texturing and lighting that complements the current map—nothing performance-heavy. • No paid assets; everything must be entirely your own work or free-to-use from the Roblox library. • A s...

    $125 Average bid
    $125 (평균 입찰가)
    6 건의 입찰

    I’m putting together an animated short and need a small collection of cinematic-quality 3D props together with a compact set piece that can drop straight into the production pipeline. The assets must hold up in close-ups, so clean topology, tight UVs, and physically based textures are essential. I plan to light, animate, and render everything in Maya, but models that come across cleanly from maya, or similar are perfectly acceptable as long as you supply the usual FBX/OBJ plus native files. Please show me examples of past work that demonstrate realistic materials, efficient geometry, and attention to storytelling detail. If your portfolio already includes film or high-end game cinematics, that will immediately help me understand how you approach scale, wear, and scene composition. ...

    $59 Average bid
    $59 (평균 입찰가)
    6 건의 입찰

    I have two FBX humanoid characters that currently sit on entirely different skeletal setups. One of them already drives a complete set of in-game animations; the other cannot share those clips because its hierarchy doesn’t match. Your job is to rebuild the second character’s skin and bones so it uses the exact same rig as the first, letting me drop-in the existing animation library without further retargeting work. You will receive: • Source FBX of the “animation-ready” character, including its full rig and a sample clip. • Source FBX of the character that needs the new rig, fully modeled and skinned to its current bones. What I need back: • Re-rigged FBX of the second character, cleanly skinned to the first character’s joint layout an...

    $22 Average bid
    $22 (평균 입찰가)
    4 건의 입찰

    I’m building a One Piece-inspired RPG in Unreal Engine and need a character artist who can give me medium-detail, stylized assets that lean into an exaggerated-anime look. I’ll supply plenty of reference images straight from the series so you can capture the proportions, energy and attitude that define the world. Here’s exactly what I need from you: • Two fully modelled base bodies – one male, one female – with the clean topology necessary for smooth deformation. • Complete, Unreal-ready skeletons (root-motion friendly) plus compatibility with UE’s retarget system. • A robust set of Morph Targets / Blendshapes:  – Body sliders for muscle mass and overall weight  – Facial sliders for head shape, nose, eyes an...

    $188 Average bid
    $188 (평균 입찰가)
    27 건의 입찰
    Blender Mod Character Rigging
    5 일 left
    인증 완료

    I have a game-mod character that already includes its own mesh and original armature. Unfortunately the armature came into Blender in a completely disjointed state, so Rigify stays greyed-out and no standard rig can be attached. Because this mesh is hard-linked to existing .json and script files inside the mod, the model itself (geometry, bone names, hierarchy) must remain untouched—only the rigging layer may change. What I need is a clean, custom rig built on top of the current structure so I can animate the character in Blender and send those keyframes back to the mod without breaking compatibility. No animation work is required right now; the sole deliverable is a fully functional, animator-friendly rig that respects the original bone ordering and transforms. Please: • Re-...

    $94 Average bid
    $94 (평균 입찰가)
    34 건의 입찰
    3D Crowd Simulation for Onboarding
    3 일 left
    인증 완료

    I'm looking for a skilled 3D artist to create a realistic crowd simulation for an employee onboarding training video. This simulation will be used across multiple platforms. Requirements: - Realistic 3D crowd models and animations - Ability to create diverse crowd behaviors - High-quality rendering suitable for training videos - Experience with multi-platform video integration Ideal Skills: - Proficiency in 3D modeling software (e.g., Blender, Maya) - Experience in crowd simulation tools - Strong understanding of video production and editing - Attention to detail and creativity

    $5195 Average bid
    NDA (비밀 유지 계약서)
    $5195 (평균 입찰가)
    27 건의 입찰
    Anime Character 3D Print Models
    3 일 left
    인증 완료

    I’m putting together a personal collection of highly detailed anime miniatures that I can 3-D print on my resin printer and hand-paint. All the figures I need are characters, and they must come from three specific series: • One Piece • Demon Slayer • Dragonball Here’s what I’m after: original pose sculpts that capture the personality of each character while still being practical to print. I’ll need each model supplied as a clean, watertight STL (OBJ is fine as a secondary) already keyed or sliced for 1/8–1/10 scale printing, with clearly separated parts for easy painting. Please preserve fine surface details—hair strands, fabric folds, weapon textures—but avoid over-thin elements that might snap during post-processing. Once ...

    $51 Average bid
    $51 (평균 입찰가)
    21 건의 입찰

    My YouTube channel publishes short, energetic pieces in a style similar to Zack D Films, and I’m ready to commission a series of fully-rendered character animations. Each clip should run 25 to 45 seconds max, feel cinematic yet playful, and be created entirely in Blender using either Eevee or Cycles—whichever best balances quality and render time for a smooth 30 fps (or higher) final output. Here is what I’ll need from you on every episode: • A finished 1080p (or higher) MP4 ready to upload. • The original .blend file with all textures, rigs, and audio synced to the timeline so I can make tweaks or corrections later. There’s no hard deadline; quality and consistency matter more than speed. If you’re comfortable handling the whole pipeline—s...

    $28 Average bid
    $28 (평균 입찰가)
    11 건의 입찰

    Unreal Engine 5 – 3D Designer minimum 5 years of experience About the Role We are looking for a talented Unreal Engine 5 3D Designer with a strong eye for visual detail and technical expertise in real-time effects, character creation, and live event lighting systems. You will be responsible for crafting immersive visual experiences including particle effects, character animations, MetaHuman integration, and DMX-driven lighting setups. Need to use AI TOOLS 3D. Responsibilities Create and implement real-time visual effects including explosions, electricity, fire, smoke, blood, and environmental FX using Niagara Design and animate 3D assets and integrate them seamlessly into UE5 environments Build and customize MetaHuman characters, including facial animation, body rigging, and perfor...

    $10 / hr Average bid
    $10 / hr (평균 입찰가)
    13 건의 입찰
    Napoleonic 3D Animation Pack
    3 일 left
    인증 완료

    About the Project We're building a Napoleonic-era real-time strategy game with three factions: France, Austria, and Piedmont. We need a complete animation set for infantry, cavalry, artillery, and command units. Rigs will be provided (or created in Job #1 — we can coordinate). Scope The total scope depends on the final model count (see below), but the unique animation count stays the same either way: Option A (16 models) Unique: 51 Retargeted: 60 Total: 111 Option B (21 models) Unique: 51 Retargeted: 102 Total: 153 Animation Set Per Unit Type Infantry & cavalry: Walk, Idle, Reload, Run, Shoot, Death, Charge, Melee, Retreat (9 each). Artillery crew: Idle, Shoot, Reload (3). Command units (general, officers, drummers, trumpeters, standard bearers, supply): full set TBD &md...

    $7 / hr Average bid
    $7 / hr (평균 입찰가)
    11 건의 입찰

    Project Description: I am looking for a specialized 3D Generalist to create high-quality, 45-second animations from scratch. The videos will feature a cartoonish skeleton engaging in dynamic fighting and physics-based actions. We are aiming for the "crisp," high-detail visual style seen on channels like Onineson and Zack D. Films. You will be responsible for the entire visual pipeline. Your Responsibilities: Asset Sourcing/Creation: Provide or create the rigged skeleton character and all environment models. Animation: High-quality character movement and fighting sequences. Physics & VFX: Implementation of rigid body physics or impact effects to give the "weighty" feel found in top-tier science/fact shorts. Lighting & Rendering: Expert-level lighting and te...

    $415 Average bid
    $415 (평균 입찰가)
    42 건의 입찰

    I'm looking for a skilled 3D animator to create a short-form animation featuring a cartoonish skeleton engaging in fighting actions. The animation is intended for entertainment purposes. Key Requirements: - Use of Blender for animation - Cartoonish style with a fun, engaging tone - Skeleton character performing various fighting movements Ideal Skills and Experience: - Proficiency in Blender - Experience with short-form animations - Strong understanding of character movements, especially in fighting scenarios - Previous work in cartoonish animation styles Please provide a portfolio showcasing relevant work.

    $360 Average bid
    $360 (평균 입찰가)
    64 건의 입찰
    3D Kids Animation Series
    2 일 left
    인증 완료

    Each week I release two to three short 3D cartoons on TikTok and YouTube + insta and fb and I’m ready to expand the run. The episodes must stay true to the playful look and humour of the current series while weaving in clear, age-appropriate educational content for children roughly 3 – 12 years old. Here’s the flow I follow: • I supply the topic outline, script beats and any existing character assets. • You build the full 3D animation, add voice-over (I can provide recordings if you prefer), sound effects and music, then handle basic edits for both 9:16 (TikTok) and 16:9 (YouTube) versions. • Completed files arrive ready-to-publish (.mp4 or .mov) plus the project source so future tweaks remain possible. Turnaround is fast—about 2 to 3 finish...

    $122 Average bid
    $122 (평균 입찰가)
    45 건의 입찰

    I need a complete, first-person roller-coaster scene built in Unity that drops the player into the front seat of a cart racing through a dramatic desert landscape. From the initial climb to the final brake, the camera must stay locked to the front passenger’s point of view, giving a smooth, jitter-free ride that feels physically convincing. Key elements I expect: • Desert setting with natural lighting, shifting sand textures, and convincing distance haze so the horizon feels endless. • A seamless coaster track that loops, banks, and dives without visible seams or clipping. • Synchronized cart physics: banking forces, velocity changes, and accurate rail alignment—no derailments or sudden jerks. • Immersive audio: wind rush, metal-on-track rattle, rid...

    $80 Average bid
    $80 (평균 입찰가)
    6 건의 입찰
    Trophy icon 3D Game Boot Splash Animation
    9 일 left

    I'm looking for a skilled 3D animator to create a captivating boot splash animation for my games. PLEASE READ ALL: No AI generated content! I mostly make horror games if that helps with the theme. Eiry is good. Less on the swords and knight look. The animation should include: - A cradle rolling into the scene - Knives popping out of the cradle - Company title appearing after the knives: Knife Cradle - Sound is optional Ideal skills and experience: - Proficiency in 3D animation software (e.g., Blender, Maya) - Strong understanding of themes - Experience with character and environment animation - Attention to detail and creativity Please provide a portfolio showcasing similar work. I created a draft to help with the idea. Please check out the current intro for one of my games her...

    $179 Average bid
    파워형 상금 보장형
    $179
    65 건의 응모작
    Realistic 3D Promo Animation
    1 일 left
    인증 완료

    I want a sleek, photo-real 3D sequence that markets my new digital service. The piece should feel more like a product reveal than a traditional commercial—the camera moving through a clean, minimal environment before settling on an interactive UI mock-up of the platform. The focus is realism: accurate lighting, lifelike materials, and subtle motion that reinforces the high-tech message. Please texture and render to a polished, broadcast-ready finish; I’m happy for you to work in Blender, Cinema 4D, Maya, or whichever tool best matches a PBR workflow, as long as the final look is indistinguishable from a live-action macro shot. You will: • Block and animate the full scene, including fluid camera moves and UI placements • Handle modeling (or kit-bashing) any s...

    $137 Average bid
    $137 (평균 입찰가)
    20 건의 입찰

    I’m looking for someone who lives and breathes Autodesk Maya to turn a real-world product into a clean, production-ready 3D asset. The job is pure product modeling—no animation or environment work—so your focus can stay on topology, proportion, and presentation. Here’s what I need from you: • A watertight, quads-only model built in Maya (no imported geometry). • Proper UVs laid out for texturing; nothing overlapping unless absolutely necessary. • A separate low-poly and high-poly version if you prefer that workflow. • The native .mb or .ma file plus an FBX or OBJ export. • A few clay and basic-lit renders so I can quickly review form and accuracy. I’ll supply reference photos, dimensions, and any branding details as soo...

    $62 Average bid
    $62 (평균 입찰가)
    9 건의 입찰

    I’m looking for help turning a character concept into a fully realized 3D model. Your task is to sculpt, model, and texture the character so it’s ready for whatever pipeline I decide to use next—whether that’s animation, game integration, or high-resolution stills. Please base your work on industry-standard tools such as Blender, Maya, ZBrush, or similar software you’re comfortable with, and supply the final file in an editable format along with clean UVs and textures. If you typically include a basic rig or posing setup, let me know; that could be a bonus. When you respond, share a link to a few recent 3D character pieces that best reflect the quality and style I can expect.

    $11 / hr Average bid
    $11 / hr (평균 입찰가)
    13 건의 입찰

    I'm looking for a skilled 3D animator to animate humanoid characters for a video game. The animations will primarily involve combat actions. Key Requirements: - 3D animation proficiency - Experience with humanoid character animation - Ability to create fluid and dynamic combat movements Ideal Skills: - Strong understanding of anatomy and movement - Background in video game animation - Familiarity with animation software (e.g., Maya, Blender) Please provide a portfolio showcasing relevant work.

    $371 Average bid
    $371 (평균 입찰가)
    43 건의 입찰

    I need a skilled 3D artist to sculpt a highly realistic character model that will go straight to 3D printing. The final figure has to hold up to close inspection, with clean anatomy, crisp surface detail, and watertight geometry so the slicer software shows no errors. The workflow is up to you—ZBrush, Blender, or any sculpting tool you prefer—as long as the exported STL (and ideally OBJ) arrives ready to print at a 1:10 scale without further repair. I will handle the print itself once the file passes a simple mesh-integrity check. Deliverables • Final, print-ready STL (watertight, manifold) • Source project file so I can make small pose or size tweaks later Let me know your typical turnaround time for a single character and share one or two portfolio link...

    $220 Average bid
    $220 (평균 입찰가)
    15 건의 입찰

    고객님만을 위한 추천 게시글