Find Jobs
Hire Freelancers

OpenGl Bouncing Particles and spring mass systems

$30-70 USD

진행 중
게시됨 거의 21년 전

$30-70 USD

제출할때 지불됩니다
Goal: Implement point-mass dynamics and demonstrate particle motion, collision detection and response, and spring constraints. Part 1: create a particle system with at least 500 particles. The particles can be generated from multiple sources and can take on many different physical charateristics( such as color changes, transparency, etc). There should ne a minimum of 3 surfaces of which the particles should bounce. These surfaces can be walls, the floor, or random planes. Your animation should resemble some physical phenomena such as an explosion, waterfall, avalanche, etc Part2: Demonstrate a passive particle system of masses connected with springs. For example, you can create a cube where each vertex of the cube represents a masst that is connected to the other mass points of the cube. This is one approach to modeling soft objects. We've seen lots of cubes so feel free to create something different !! Possible Extensions ( Extra credits) Texture Mapped rednering: The skeleton code provide demonstrates how to draw a single points as well as a single polygon. you should begin by representing each particles as a point. A nice extension to a particle system is to 1) texture map an image onto a polygon for each particle and 2) ensure that each polygon is always facing the camera. This approach replaces a geometric rendering such as the square, or a cube, or sphere with a picture for each particle. Pictures with transparent backgrounds are necessary for this type of rendering i have provided the skeleton code using OpenGl to render the scene. VC++ (all soucrce), Readme file and document your algorithm, data structures and the equations to implement your particle system. ## Deliverables 1) Complete and fully-functional working program(s) in executable form as well as complete source code of all work done. 2) Installation package that will install the software (in ready-to-run condition) on the platform(s) specified in this bid request. 3) Complete ownership and distribution copyrights to all work purchased. 4) Document your algorithm, data structures and the equation to implement your particle system..Readme file ## Platform the program have to be run on MS Visual Studio (6.0 and .NET)
프로젝트 ID: 2936944

프로젝트 정보

2 제안서
원격근무 프로젝트
활동 중 21년 전

돈을 좀 벌 생각이십니까?

프리랜서 입찰의 이점

예산 및 기간 설정
작업 결과에 대한 급여 수급
제안의 개요를 자세히 쓰세요
무료로 프로젝트에 신청하고 입찰할 수 있습니다
프로젝트를 수여된 사용자:
사용자 아바타
See private message.
$59.50 USD 14일에
5.0 (158 건의 리뷰)
7.5
7.5
2 이 프로젝트에 프리랜서들의 평균 입찰은 $60 USD입니다.
사용자 아바타
See private message.
$59.50 USD 14일에
5.0 (3 건의 리뷰)
0.0
0.0

고객에 대한 정보

국기 (UNITED STATES)
United States
5.0
6
10월 7, 2003부터 회원입니다

고객 확인

감사합니다! 무료 크레딧을 신청할 수 있는 링크를 이메일로 보내드렸습니다.
이메일을 보내는 동안 문제가 발생했습니다. 다시 시도해 주세요.
등록 사용자 전체 등록 건수(일자리)
Freelancer ® is a registered Trademark of Freelancer Technology Pty Limited (ACN 142 189 759)
Copyright © 2024 Freelancer Technology Pty Limited (ACN 142 189 759)
미리 보기 화면을 준비 중...
위치 정보 관련 접근권이 허용되었습니다.
고객님의 로그인 세션이 만료되어, 자동으로 로그아웃 처리가 되었습니다. 다시 로그인하여 주십시오.