The job consist to make a blender 3d poker room.
## Deliverables
The job consist to make an in door level room of poker, the style is something like mii flat color and team fortress.
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i would like more intensity in color, but that's the general idea, it's not a final decision but more a general idea. Then you can create new design or improve the general idea.
The job will be done in two part. The first part is to validate a design you will create, check the delivrable:
* The result is a blender scene file with only basic structure elements as colored box (to have an idea of volumes in 3d). Like the file given as source
* You must provide an image with the color and style that will be used in 3d
* The design must be think to have some decors animation items (like ventilator, or other small items that will add life to the room)
* The existing name and structure of node in the source file must be keept.
* you have to submit the design for validation before starting the step 2
You will find a blender file scene as source with the structure of the scene. To have an idea of the way it will be used, you can look in the following url (i dont want the same style, it just to give you an idea how it will be used)
* the theme is a bar where players play poker
* [login to view URL][[Profile %26 Contact]] , check the pok3d section
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The second part of the job consist to create the room with details, it means replace the 3d box colored with a detailed object textured.
Check below the different point for the delivrable:
* only the 'Room' scene must be modified not the linked data to it
* The number of triangles should be in the range [5k-10k]
* The total size of texture should be less than 24Mo (to have an idea a 1024x1024 rgba texture is 4Mo)
* The result must be in the blender file 2.47 given as source
* Each external file must be packed in the blender file
* Texture file must be lowercase and with relative path
* You will have to submit each day of work to validate the work done